Category Archives: My Maps

DM-UOF3-Breaking Through, as it was originally intended.

DM-UOF3-Breaking Through formally DM-UOF3-Skives, now re-released, individually (no longer part of the UOF3-DM-Mappack) with some visual and game play changes, directed at competitive players.

Originally the name Skives is translated as: To avoid work or duty, to shirk.  As it turned out, I and my family ended up doing all the work, but I’m back to say that I Broke Through, hence the new name. New and Improved!

As many of the bugs as I could find have been patched in this new release. Competitive players will appreciate all the blocking volumes to smooth out game play.

 

Download to come shortly…

 

DM UOF3 Skives

Version: V1

Compatibility: UT3 +  Patch 2.1 + Titan Pack

Number of Players: 9 +/- 3

Released: 15th Dec 2011 as part of UOF3 DM Map Pack

 

 

Review: by Anubis ‘Shadowgod’

The map Skives remind me of the typciall UT99 and low poly design, which means the using of add and subtract brushes only and less or no static meshes. I’m a fan of those maps, because they are fun! It is not always necessary, that there are thousands of polygons as detail (static meshes), even something simple looking can be good, like in the case of UT99 and many other maps. Nevertheless, I do like the way, how this map does look…old, alive and interesting, that’s what I think. I really like that trap at the shield belt. When I stood for the first time on the glass, I thought trap or deco…hmm…but I was too curious and a second later, those spines kicked my ass very much, but it was funny.

Greed and Domination Versions to be released with an Extended Game Map Pack